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Old Dec 04, 2006, 05:30 PM // 17:30   #1
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Default Variable hero?

I'm seeing a lot of posts about people wanting Razah to be a variable hero, or to make another hero that can have different primary professions. When Razah was announced to be Ritualist a lot of people were dissapointed because they wanted a variable hero.

What I'm wondering.. what's so GOOD about having a hero that can change his primary profession? If you can already have 2 heroes for almost every profession, why need a third one? Wouldn't that bring a lot of trouble with it?

You would have to change his weapon every time you change his primary profession, and probably the runes too.. since they won't work with another profession. And since you can't take off/craft hero armors.. you'd have to keep salvaging the runes from them after you changed it... and then change back. Basically if you quickly wanted a necromancer you could've just used Master of Whispers or Olias instead of changing Razah's runes, weapons, etc just because you wanted to use him.

The only thing about a variable hero I can think of that's good is that it makes you look cool for having one. Until everyone gets them and it's just another hero that everyone uses. Having 50 attributes extra for example for being an "elite" hero would be cool, but that would unbalance the game and that's not going to happen.

So.. anyone know what's actually so great about a "variable" hero?
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Old Dec 04, 2006, 05:32 PM // 17:32   #2
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I think one of the main reason would be just for being able to run niche builds. Like you could make him a third ranger or something. That and the general novelty of it.
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Old Dec 04, 2006, 05:35 PM // 17:35   #3
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That's it.

If you are ele, you have 2 eles, with the variable as another ele... you can make a 4 ele Searing Flames spike army, XD
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Old Dec 04, 2006, 05:38 PM // 17:38   #4
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yeah...like you could make a trapper team and not be a ranger :P
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Old Dec 04, 2006, 06:42 PM // 18:42   #5
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What i think is bad about him being a Rit is for people (like me) that don't have factions...so basically the "elite" hero is worthless to me....total BS if you ask me. What they should do is allow you to have a ONE time pick of his primary profession...once u pick it you are stuck with it...
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Old Dec 04, 2006, 07:01 PM // 19:01   #6
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Now that you mention it, I can't see any real advantages. Just seemed cool at the time.
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Old Dec 04, 2006, 07:30 PM // 19:30   #7
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I kinda wondered if "Variable" only meant he'd be a clone of your character. Since he's "formed from the mists" and such things need a "suitable human template" or something to that effect.
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Old Dec 04, 2006, 07:32 PM // 19:32   #8
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It's good because you can change it to your likings. If you need a third monk, Razah could become one, after that you need a second mesmer (I really need a second mesmer btw), Razah could just change.


The one profession that my Razah would NEVER be, is a Ritualist... Except now then...
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Old Dec 04, 2006, 09:14 PM // 21:14   #9
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im kind of happy with the Rit hero. i felt like rits were a class that was "forgotten" in NF, i feel bad for all those rits who came to NF and saw that there is only 2 armor sets (i love buying armors, and i know many other do as well) and kind of weak elites.

they deserve their own hero (heck, we have assassin hero!)

about the primary profession changing hero... would be handy, but ya... runes and armor chnaging would be such a hassle i would just make him 1 permanent profession (never change) cuz most of the time you dont need more then 2 characters on the same class in a party, unless you are runing some farming thing (only 1 i can think of is B/P teams and searing flames eles atm)

oh ya, there is 2 heroes of each class availble btw...
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Old Dec 04, 2006, 09:27 PM // 21:27   #10
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Quote:
Originally Posted by Maria The Princess
oh ya, there is 2 heroes of each class availble btw...
There's only one Assassin and Mesmer hero.
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Old Dec 04, 2006, 10:02 PM // 22:02   #11
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Point is, why NOT a variable hero? He STILL could have been a rit when you wanted him to be or something else when you didn't.
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Old Dec 04, 2006, 10:13 PM // 22:13   #12
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Not variable because how would you manage the armor, the runes, the inscriptions, the insignias, the weapons, etc?

Anet would need to write some kind of system just to manage one NPC. Creating skin is easy - but writing code is very difficult and time consuming.
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Old Dec 04, 2006, 10:20 PM // 22:20   #13
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Whats not good about a variable hero?
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Old Dec 04, 2006, 11:19 PM // 23:19   #14
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Quote:
Originally Posted by Maria The Princess
oh ya, there is 2 heroes of each class availble btw...
Quote:
Originally Posted by Lets Get to Healing
There's only one Assassin and Mesmer hero.
And (before Razah) no ritualists. Now, we have only one assassin, mesmer, and rit.

Oh ya, there is only one dervish and one paragon hero too.

Man, a variable Razah just keeps seeming better and better...

Oh ya, OP, the point of a variable hero is so we can have more variable of builds, as in, at least two heros for every class (except rit) (and even three heros for some classes)
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Old Dec 05, 2006, 12:09 AM // 00:09   #15
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yeah my guess is that was the idea but they couldn't get it to work. with the backlash from part of the vocal community over not releasing the full game at once, I'm sure they were under pressure to get him out one way or another. the interface doeszn't really support a variable class hero I suppose.
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Old Dec 05, 2006, 02:05 AM // 02:05   #16
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3 Monk heroes so I'm sure I won't die because Khim drained her E spamming ZB on people @ 95 health. Please. Give. Me. A. Variable. Hero. [Not for free, ofc]
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Old Dec 05, 2006, 02:32 AM // 02:32   #17
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meh, just happy to finally get a rit hero... or the possibility to get it i should say...
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Old Dec 05, 2006, 03:01 AM // 03:01   #18
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I want my necro to be able to form a 4 man B-Spike team!

Also, having 3 elementalists is always fun
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Old Dec 05, 2006, 03:07 AM // 03:07   #19
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Quote:
Originally Posted by Coridan
What i think is bad about him being a Rit is for people (like me) that don't have factions...so basically the "elite" hero is worthless to me....total BS if you ask me. What they should do is allow you to have a ONE time pick of his primary profession...once u pick it you are stuck with it...
There are ritualist skills in Elona, but I agree. It's a real problem that was over-looked and one more reason to make him variable.
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Old Dec 05, 2006, 03:46 AM // 03:46   #20
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It wouldn't have been impossible to make him variable, but it would have required changing a good bit of stuff, and he is a plain Ritualist. And as the only Ritualist he should be made easier get imo
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